EUO Teamfight

for windows and linux

2026-11-05


download

https://euotopia.com/files/euoteamfight.zip
windows: unzip and run teamfight.bat (do not install into your EUO directory)
linux: unzip and run teamfight.sh. you will need allegro5 installed. Developed & tested on debian-likes.

what is it?

EUO Teamfight is my interpretation of an autobattler. Each round you are presented with a bunch of mobs from euo, and you and the computer opponent take turns drafting them into a team. The teams then fight, and you have almost no control over how the fight plays out (you can only heal your guys). The winner chooses a reward. Every so often there is a boss fight. The game ends after you kill a certain number of bosses

instructions

Tt's mostly clicking and mostly documented in game. Things of note though:

technical notes

This is a new executable (exe file, binary etc) that is built from EUO c++ source files from both the server and the client, and for want of a better name this new hybrid engine is called fred.exe. It is basically an EUO server with the networking and multiplayer removed, with a simple graphic front end attached which is based on the EUO client, and uses Allegro 5 like EUO. Most of the game logic (eg EUO teamfight's game logic) is in lua files which you can read and modify. Some EUO server logic is there: monsters use EUO's c++ AI and most of the spells are EUO's c++ spells.

Fred.exe is quite flexible and I have already ported and converting Angry Golem to it in order to make an Angry Golem 2 (extremely low priority). Fred is probably not fancy enough to make an offline EUO however.

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